Commander
5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(375 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp1
Other acceleration1
Tutors1
Draw engines3
Cantrips & burst draw14
Recursion1
Value engines10
Other1
Control Strategy Bonus (31.1 interaction cards)+30ⓘ
Counterspells5
Spot removal13
Board wipes1
Stax & hate1
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands9
Taplands6
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces4
Combat threats2
Token generators3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction93Consistency81Mana base76
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Blink/Flicker26 cards
26 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.