Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(490 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration3
Tutors3
Draw engines6
Cantrips & burst draw3
Recursion2
Counterspells3
Spot removal3
Board wipes3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands10
Premium utility lands2
Utility lands12
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: 2 haste enablers, 2 damage multipliers+12ⓘ
Combo pieces4
Synergy pieces5
Win conditions1
Combat threats4
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Mana base91Threats87Interaction86
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Artifacts Matter20 cards
20 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Voltron9 cards
9 equipment/auras. Stack these on your commander for one-shot commander damage kills.