Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(538 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks1
Land ramp5
Other acceleration1
Treasure generators1
Tutors5
Draw engines6
Cantrips & burst draw3
Recursion2
Value engines3
Spot removal7
Graveyard hate2
Board wipes1
Stax & hate14
Protection7
Mono-Color Powerhouse Lands (4)+12ⓘ
Mono-Color Mana Base (no fixing needed)+12ⓘ
Fetchlands1
Utility lands10
Taplands2
Basic lands1
Plains+19
7 Combo(s) Detected (Consistency: 92%)+52ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers+21ⓘ
Combo pieces8
Synergy pieces2
Combat threats1
Token generators2
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats96Interaction95Mana base70
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Combos7 total
- Walking Ballista+Heliod, Sun-Crowned
- Felidar Guardian+Restoration Angel
- Abdel Adrian, Gorion's Ward+Restoration Angel+Ephemerate
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Ephemerate
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Eldrazi Displacer