Commander
7.4±0.6
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Medium confidence523 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana5
Mana rocks8
Other acceleration1
Treasure generators3
Minor treasure1
Other1
Multi-Copy Redundancy+17ⓘ
Commander Synergy+5ⓘ
Tutors3
Draw engines11
Cantrips & burst draw3
Scry & Surveil1
Recursion4
Value engines2
Control Strategy+30ⓘ
Counterspells5
Spot removal2
Board wipes2
Edict effects2
Protection1
Mana Acceleration+2ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands7
Utility lands6
Taplands2
Basic lands3
Combat Damage Synergy+10ⓘ
Commander Synergy+1ⓘ
Combo pieces2
Synergy pieces3
Win conditions6
Sacrifice outlets1
Drain effects2
Token generators1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4 → Bracket 4
0.4 above Bracket 3 ceiling (7)
1.6 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Knight Tribal9 cards
9 knight creatures detected. Tribal synergies can create powerful board states.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.