Commander
6.4±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(418 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana4
Mana rocks5
Land ramp1
Treasure generators2
Commander Draw Engine (Mister Negative provides card draw)+10ⓘ
Draw engines6
Cantrips & burst draw2
Value engines4
Other3
Spot removal6
Board wipes2
Stax & hate1
Protection13
Two-Color Powerhouse Lands (2)+7ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands6
7 Combo Families (7 lines, Consistency: 36%)+37ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, 2 damage multipliers+14ⓘ
Combo pieces8
Synergy pieces2
Win conditions5
Combat threats4
Drain effects4
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats93Interaction89Mana base75
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.