Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(402 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Mana dorks1
Land ramp4
Other acceleration3
Draw engines3
Cantrips & burst draw4
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate1
Protection4
Mana Acceleration (17 sources)+7ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands10
Taplands10
5 Combo(s) Detected (Consistency: 77%)+39ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers+19ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Token generators4
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats89Mana base83Speed76
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Dinosaur Tribal20 cards
20 dinosaur creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.