Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(449 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana4
Mana rocks5
Other acceleration2
Treasure generators2
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Draw engines3
Cantrips & burst draw11
Counterspells3
Spot removal6
Artifact/enchantment removal1
Stax & hate1
Protection2
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands7
Premium utility lands2
Utility lands5
Taplands10
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+3.6ⓘ
Combo pieces3
Synergy pieces4
Win conditions1
Combat threats4
Token generators12
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats95Consistency88Mana base80
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.