Deathtouch Deck

Commander
No commander provided
2.5±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(136 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.5 → Bracket 1
Mana base64Threats31Speed28

1.5 above Bracket 0 ceiling (1)

0.5 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Deathtouch25 cards

25 deathtouch synergies. Small creatures that kill anything they touch.

Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

Lifegain11 cards

11 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.