Vishgraz, the Doomhive

5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(397 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 5 token doublers, 1 haste enabler, 2 evasion enablers, aristocrats engine+25
3 Combo(s) Detected (Consistency: 40%)+24
Win conditions1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Threats96Interaction83Mana base73

1.4 above Bracket 2 ceiling (4.5)

0.6 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Infect20 cards

20 infect/poison cards. Win with 10 poison counters instead of 40 damage.

Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro14 cards

14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos3 total