Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(578 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Fast mana1
Mana rocks3
Mana dorks3
Land ramp3
Other acceleration3
Low Land Count (27/30)+-8ⓘ
Tutors11
Draw engines1
Cantrips & burst draw2
Recursion2
Value engines2
Counterspells2
Spot removal5
Board wipes3
Protection3
Mana Acceleration (13 sources)+3ⓘ
Low Land Count (27/30)+-8ⓘ
Fetchlands5
Dual & shock lands8
Premium utility lands4
Utility lands5
15 Combo(s) Detected (Consistency: 82%)+86ⓘ
Commander Synergy (2 groups)+24ⓘ
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, 1 damage multiplier+12ⓘ
Combo pieces20
Combat threats3
Sacrifice outlets1
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Mana base94Consistency83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes3 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Food Chain2 cards
2 Food Chain combo pieces. Infinite mana with exile creatures.
Stompy / Big Mana6 cards
6 high-impact creatures. Ramp into massive threats that dominate the board.
Combos15 total
- Squee, the Immortal+Food Chain
- The World Tree+Maskwood Nexus
- Sliver Queen+Basal Sliver
- Intruder Alarm+Shrieking Drake
- Sliver Queen+Cloudshredder Sliver+Manaweft Sliver+Training Grounds
- Sliver Queen+Cloudshredder Sliver+Gemhide Sliver+Training Grounds
- Sliver Overlord+Manaweft Sliver+Intruder Alarm+Cloudshredder Sliver
- Sliver Queen+Intruder Alarm
- Aluren+Shrieking Drake
- Sliver Overlord+Gemhide Sliver+Intruder Alarm+Heart Sliver