Commander
5.7±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(349 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration3
Extra turns redundancy (3 effects)+6ⓘ
Tutors2
Draw engines1
Cantrips & burst draw2
Value engines1
Counterspells7
Spot removal3
Board wipes1
Stax & hate4
Fetchlands2
Dual & shock lands4
Utility lands3
Taplands10
8 Combo(s) Detected (Consistency: 52%)+45ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+3.4ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces8
Win conditions1
Extra turns3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.7 (Bracket 3)+Extra Turns→ Bracket 4
Threats91Interaction81Mana base75
✓
Game changers 1
✓2-card combo
✓
Extra turns (3)
✕Mass land denial — none
Themes4 total
Mill20 cards
20 mill effects. Empty opponent libraries or fuel your graveyard.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Storm5 cards
5 storm synergies. Chain spells for exponential value.