Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(414 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks4
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw3
Recursion2
Value engines1
Counterspells6
Spot removal10
Board wipes4
Stax & hate3
Edict effects3
Protection4
Two-Color Powerhouse Lands (3)+9ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands12
Taplands2
3 Combo Families (3 lines, Consistency: 70%)+29ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Combo pieces5
Synergy pieces4
Combat threats3
Sacrifice outlets3
Drain effects2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats90Interaction89Mana base84
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stax9 cards
9 stax pieces. Tax and restrict opponents' resources while breaking parity.