Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(480 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks12
Mana dorks9
Land ramp15
Other acceleration4
Commander Draw Engine (Eshki, Temur's Roar provides card draw)+18ⓘ
Tutors1
Draw engines10
Cantrips & burst draw3
Value engines1
Counterspells2
Board wipes1
Protection2
Mana Acceleration (43 sources)+15ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands4
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: 1 extra combat, 2 haste enablers+10ⓘ
Combo pieces6
Synergy pieces1
Win conditions3
Combat threats2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Speed98Threats85Consistency83
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana22 cards
22 high-impact creatures. Ramp into massive threats that dominate the board.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.