3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence222 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks2
Land ramp5
Other acceleration1
Treasure generators1
Commander Synergy+1ⓘ
Tutors3
Draw engines2
Cantrips & burst draw5
Scry & Surveil1
Recursion1
Value engines6
Synergy support1
Artifact/enchantment removal1
Spot removal8
Stax & hate3
Protection4
Mana Acceleration+3ⓘ
Fetchlands1
Premium utility lands1
Taplands4
Basic lands3
Combat Damage Synergy+25ⓘ
Commander Synergy+11ⓘ
Synergy pieces11
Win conditions1
Combat threats12
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.5 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Cat Tribal30 cards
30 cat creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.