Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(708 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana11
Mana rocks3
Other acceleration2
Tutors5
Draw engines6
Recursion1
Spot removal5
Land destruction1
Board wipes2
Stax & hate1
Edict effects1
Protection6
Mana Acceleration (16 sources)+6ⓘ
Fetchlands9
Dual & shock lands9
Premium utility lands5
Utility lands11
Taplands1
6 Combo(s) Detected (Consistency: 92%)+48ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces9
Synergy pieces4
Win conditions4
Combat threats3
Sacrifice outlets3
Token generators1
Reanimation2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Mana base98Threats98Speed89
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Vampire Tribal17 cards
17 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.