Cloud and friends

viaMoxfieldUpdated 38m ago4 views

Power level

3.4±0.9
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Low confidence211 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration2
Tutors3
Draw engines3
Cantrips & burst draw2
Recursion1
Value engines1
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Board wipes1
Protection2
Other4
Two-Color Mana Base+2
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands4
Taplands4
Basic lands2
Other4
Combat Damage Synergy+25
Synergy pieces17
Combat threats1
Drain effects1
Token generators5
Group slug1
Alternate win strategies1
Other5

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Voltron18 cards

18 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Human Tribal14 cards

14 human creatures detected. Tribal synergies can create powerful board states.

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Soldier Tribal14 cards

14 soldier creatures detected. Tribal synergies can create powerful board states.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History2 snapshots

Grade

Power3.43.4
BracketB2B2

Vectors

Velocity
2430
+6
Consistency
3941
+2
Interaction
3738
+1
Efficiency
6363
Lethality
9290
-2

Card Changes

Added (3)

Removed (3)

Grade

Power3.43.4
BracketB2B2

Vectors

Velocity
2824
-4
Consistency
3539
+4
Interaction
3337
+4
Efficiency
6363
Lethality
9192
+1

Card Changes

Added (5)

Removed (6)