Commander
3.6±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(217 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (43% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks15
Mana dorks1
Land ramp2
Other acceleration4
Treasure generators2
Tutors2
Draw engines2
Cantrips & burst draw4
Recursion3
Value engines4
Other2
Counterspells1
Spot removal5
Graveyard hate3
Mana Acceleration (29 sources)+15ⓘ
Fetchlands3
Premium utility lands2
Utility lands27
Taplands3
Basic lands1
Wastes+1
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 58%)+19ⓘ
Combo pieces2
Synergy pieces1
Win conditions5
Combat threats14
Sacrifice outlets2
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.6 → Bracket 2
Mana base88Threats87Speed84
0.6 above Bracket 1 ceiling (3)
0.9 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.