Commander
6.0±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence420 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks8
Treasure generators6
Draw engines9
Cantrips & burst draw7
Wheels1
Value engines15
Counterspells5
Spot removal11
Graveyard hate1
Board wipes2
Stax & hate1
Protection1
Fetchlands1
+5
Dual & shock lands11
+6
+6
+5
+5
+5
+4
+4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
Basic lands3
+3
+3
+3
Combat Damage Synergy: token package, aristocrats engine+13ⓘ
Synergy pieces2
Win conditions4
Combat threats3
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Interaction90Consistency88Mana base86
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
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Impulse Draw11 cards
11 impulse draw effects. Exile and play cards from the top of your library.
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Aggro10 cards
10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.