Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(487 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks11
Mana dorks1
Other acceleration2
Treasure generators7
Commander Draw Engine (Norman Osborn provides card draw)+18ⓘ
Tutors1
Draw engines6
Cantrips & burst draw10
Wheels6
Value engines3
Counterspells5
Spot removal5
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands4
Utility lands9
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces3
Synergy pieces6
Drain effects3
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Consistency93Speed89Mana base86
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Discard15 cards
15 discard synergies. Empty opponents' hands while gaining value.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.