Commander
7.5±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
Primary win line:Deterministic combo lines—,
High confidence(553 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana5
Mana rocks1
Other acceleration2
Treasure generators2
Commander Draw Engine (Wilhelt, the Rotcleaver provides card draw)+15ⓘ
Commander Synergy (1 groups)+8ⓘ
Tutors2
Draw engines9
Cantrips & burst draw2
Recursion10
+5
Value engines5
Counterspells4
Spot removal3
Graveyard hate1
Two-Color Powerhouse Lands (1)+4ⓘ
Dual & shock lands5
+9
+6
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands9
+4
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
Basic lands2
+6
+10
8 Combo Families (9 lines, Consistency: 70%)+51ⓘ
Combat Damage Synergy: token package, 1 token doubler, 3 tribal lords, aristocrats engine+25ⓘ
Commander Synergy (3 groups)+13ⓘ
Combo pieces9
Synergy pieces14
Combat threats7
Token generators3
Reanimation5
Clone effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats99Consistency88Mana base82
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)23 cards
This deck generates value from sacrificing and recurring creatures.
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Zombie Tribal21 cards
21 zombie creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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