Fae Dominion v2

6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(459 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+10
Two-Color Powerhouse Lands (1)+3
Dual & shock lands1
Premium utility lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 evasion enablers+24
1 Combo(s) Detected (Consistency: 83%)+22
Tempo Control (lockout lethality)+12.4
1 extra turn effect+5
Combo pieces2
Drain effects1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.6 → Bracket 4
Threats91Interaction89Consistency87

0.1 above Bracket 3 ceiling (6.5)

1.9 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Extra turns (1)
Mass land denial — none
2-card combo — none

Themes10 total

Faerie Tribal22 cards

22 faerie creatures detected. Tribal synergies can create powerful board states.

Tokens (Commander)1 cards

Commander generates or synergizes with creature tokens.

Rogue Tribal9 cards

9 rogue creatures detected. Tribal synergies can create powerful board states.

Combos1 total