2.8±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
High confidence(160 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+25
Mana Acceleration (20 sources)+10
Utility lands1
Basic lands1
Combat Damage Synergy: token package, 3 token doublers, 2 evasion enablers+24
Token generators1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1
Speed85Mana base70Threats45

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

+1/+1 Counters29 cards

29 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.