Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(450 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Other acceleration2
Tutors3
Draw engines5
Cantrips & burst draw8
Recursion7
Spot removal3
Graveyard hate1
Board wipes2
Stax & hate6
Protection2
Dual & shock lands9
Premium utility lands2
Utility lands1
Taplands14
5 Combo(s) Detected (Consistency: 77%)+39ⓘ
Combat Damage Synergy: token package, 4 evasion enablers+17ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Drain effects1
Token generators3
Reanimation3
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats93Consistency90Mana base84
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Enchantress12 cards
12 enchantment synergy cards. Deck rewards you for casting enchantments.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.