Commander
9.3±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(628 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana dorks6
Other acceleration2
Treasure generators1
Draw engines7
Cantrips & burst draw2
Value engines7
Spot removal8
Artifact/enchantment removal1
Board wipes2
Stax & hate4
Two-Color Powerhouse Lands (5)+17ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands5
Utility lands6
Taplands2
8 Combo(s) Detected (Consistency: 96%)+58ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+14ⓘ
Combo pieces7
Win conditions2
Combat threats2
Drain effects1
Token generators2
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.3 → Bracket 5
Threats95Mana base94Interaction91
0.8 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Lifegain33 cards
33 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax10 cards
10 stax pieces. Tax and restrict opponents' resources while breaking parity.
Combos8 total
- Walking Ballista+Heliod, Sun-Crowned
- Treebeard, Gracious Host+Scurry Oak+Essence Warden
- Soul Warden+Scurry Oak+Heliod, Sun-Crowned
- Essence Warden+Scurry Oak+Heliod, Sun-Crowned
- Treebeard, Gracious Host+Scurry Oak+Soul Warden
- Soul's Attendant+Scurry Oak+Heliod, Sun-Crowned
- Treebeard, Gracious Host+Scurry Oak+Soul's Attendant
- Auriok Champion+Scurry Oak+Heliod, Sun-Crowned