Commander
9.2±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(638 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana17
Mana rocks4
Treasure generators1
Commander Draw Engine (Valgavoth, Harrower of Souls provides card draw)+10ⓘ
Low Land Count (25/26)+-3ⓘ
Tutors7
Draw engines3
Cantrips & burst draw2
Wheels1
Recursion1
Value engines2
Counterspells5
Spot removal4
Graveyard hate3
Board wipes2
Stax & hate11
Protection4
Other1
Mana Acceleration (21 sources)+11ⓘ
Two-Color Powerhouse Lands (3)+11ⓘ
Low Land Count (25/26)+-3ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands5
Utility lands7
Taplands1
4 Combo(s) Detected (Consistency: 90%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces8
Synergy pieces2
Win conditions1
Sacrifice outlets3
Drain effects4
Token generators1
Reanimation1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.2 → Bracket 5
Speed95Interaction95Threats92
0.7 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes6 total
Blink/Flicker5 cards
5 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stax5 cards
5 stax pieces. Tax and restrict opponents' resources while breaking parity.
Storm5 cards
5 storm synergies. Chain spells for exponential value.