Commander
7.4±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence496 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana10
Mana rocks4
Land ramp1
Other acceleration2
Treasure generators3
Minor treasure3
Tutors2
Draw engines2
Cantrips & burst draw11
Wheels1
Recursion2
Value engines4
Control Strategy+30ⓘ
Counterspells1
Spot removal6
Board wipes2
Stax & hate2
Edict effects1
Protection2
Mono-Color Powerhouse Lands+15ⓘ
Mono-Color Mana Base+7ⓘ
Mana Acceleration+6ⓘ
Utility lands5
Taplands1
Basic lands1
5 Combo Families+38ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Combo pieces7
Win conditions6
Combat threats4
Drain effects2
Token generators1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.4+2-card combo + Speed 88→ Bracket 4
0.4 above Bracket 3 ceiling (7)
1.6 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 5
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Spellslinger (Commander)1 cards
This deck rewards casting instants and sorceries for incremental advantage.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Extra Combats4 cards
4 extra combat effects. Attack multiple times per turn.
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History1 snapshot
Grade
Power7.1→7.4+0.3
BracketB4→B4
Vectors
Velocity
88→88
—
Consistency
72→72
—
Interaction
54→63
+9
Efficiency
70→70
—
Lethality
97→97
—
Card Changes
Added (3)
Removed (3)
Combos:6→5-1