Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(847 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks3
Treasure generators3
Commander Draw Engine (Celes, Rune Knight provides card draw)+10ⓘ
Tutors6
Draw engines1
Cantrips & burst draw3
Scry & Surveil1
Recursion9
Value engines2
Spot removal5
Board wipes3
Stax & hate1
Protection3
Fetchlands2
Dual & shock lands8
Premium utility lands2
Utility lands7
41 Combo(s) Detected (Consistency: 86%)+209ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces16
Synergy pieces13
Combat threats1
Token generators2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats100Mana base87Consistency83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Graveyard/Reanimator13 cards
13 graveyard synergies. Use your graveyard as a second hand.
Combos41 total
- Luminous Broodmoth+Ashnod's Altar
- Luminous Broodmoth+Viscera Seer
- Luminous Broodmoth+Carrion Feeder
- Thran Vigil+Viscera Seer
- Luminous Broodmoth+Altar of Dementia
- Thran Vigil+Ashnod's Altar
- Thran Vigil+Carrion Feeder
- Thran Vigil+Goblin Bombardment
- Celes, Rune Knight+Goblin Bombardment
- Celes, Rune Knight+Viscera Seer