Commander
4.8±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence335 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks9
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Draw engines8
Cantrips & burst draw5
Wheels11
Value engines5
Control Strategy Bonus (24.5 interaction cards)+30ⓘ
Counterspells6
Spot removal11
Board wipes1
Stax & hate8
Mana Acceleration (11 sources)+1ⓘ
Fetchlands1
+8
Dual & shock lands5
+6
+5
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands3
+3
+2
+2
Basic lands2
+11
+10
Tempo Control (lockout lethality)+18.5ⓘ
1 extra turn effect+5ⓘ
Win conditions2
Drain effects1
Extra turns1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 2
Interaction91Consistency82Mana base81
1.8 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (5)
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Group Hug21 cards
21 group hug effects. Help everyone while secretly advancing your plan.
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Chaos10 cards
10 chaos effects. Embrace randomness with coin flips and dice rolls.
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Stax (Commander)8 cards
This deck uses resource denial and disruption to slow opponents down.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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