Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(462 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana4
Mana rocks2
Other acceleration1
Tutors8
Draw engines5
Cantrips & burst draw8
Counterspells11
Spot removal2
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Protection2
Fetchlands5
Dual & shock lands4
Premium utility lands2
Utility lands7
Tempo Control (lockout lethality)+17.2ⓘ
2 extra turn effects+10ⓘ
Win conditions2
Combat threats1
Token generators3
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Interaction94Consistency93Mana base86
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes3 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Spellslinger6 cards
6 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Discard5 cards
5 discard synergies. Empty opponents' hands while gaining value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.