Commander
6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence433 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana9
+2
Mana rocks4
Mana dorks3
Land ramp2
Other acceleration3
Treasure generators2
Other1
Commander Synergy (1 groups)+1ⓘ
Tutors3
+8
Draw engines5
Cantrips & burst draw6
Recursion2
Value engines3
Counterspells3
Spot removal10
Board wipes1
Stax & hate2
Protection2
Mana Acceleration (22 sources)+12ⓘ
Fetchlands7
+8
+8
+8
+8
+8
+8
+7
Dual & shock lands2
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands6
+1
+2
+1
+3
+2
+3
3 Combo Families (3 lines, Consistency: 81%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+13.6ⓘ
1 extra turn effect+5ⓘ
Commander Synergy (1 groups)+2ⓘ
Combo pieces5
Synergy pieces13
Win conditions4
Combat threats6
Sacrifice outlets1
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats97Mana base92Speed81
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Tokens (Commander)19 cards
This deck generates and leverages a wide board of creature tokens.
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Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
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