Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(293 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (53% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks9
Mana dorks2
Land ramp1
Other acceleration4
Treasure generators1
Tutors6
Draw engines6
Cantrips & burst draw5
Recursion4
Value engines3
Counterspells3
Spot removal6
Board wipes2
Stax & hate2
Protection2
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+6.6ⓘ
1 extra turn effect+5ⓘ
Synergy pieces3
Win conditions6
Combat threats2
Sacrifice outlets2
Drain effects1
Token generators3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats82Mana base76Consistency72
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Artifacts Matter22 cards
22 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana22 cards
22 high-impact creatures. Ramp into massive threats that dominate the board.
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.