Commander
4.3±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Attrition and lockout endgame
Medium confidence(286 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Other acceleration2
Tutors2
Draw engines6
Cantrips & burst draw5
Recursion1
Value engines5
Counterspells3
Spot removal9
Graveyard hate1
Board wipes3
Stax & hate2
Two-Color Mana Base (no fixing needed)+18ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands1
Taplands2
Combat Damage Synergy: 1 evasion enabler, 2 damage multipliers+11ⓘ
Tempo Control (lockout lethality)+10.2ⓘ
1 extra turn effect+5ⓘ
Synergy pieces4
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.3 (Bracket 2)+Game Changers→ Bracket 3
Interaction84Mana base75Consistency74
✓
Game changers 3
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Bounce9 cards
9 bounce effects. Return permanents to hand for tempo advantage.
Artifacts Matter5 cards
5 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.