Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence285 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks3
Mana dorks1
Land ramp5
Other acceleration1
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw4
Recursion5
Value engines14
Other1
Counterspells4
Spot removal1
Graveyard hate1
Board wipes1
Stax & hate1
Protection5
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+5
+3
+5
Combat Damage Synergy: token swarm strategy, 7 token doublers+25ⓘ
2 Combo Families (2 lines, Consistency: 49%)+22ⓘ
Commander Synergy (2 groups)+5ⓘ
Combo pieces4
Synergy pieces5
Combat threats3
Token generators1
Reanimation2
Clone effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 (Bracket 2)+2-card combo→ Bracket 3
Consistency84Threats84Mana base82
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes3 total
+1/+1 Counters20 cards
20 counter synergies. Grow your creatures over time for massive threats.
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Mill11 cards
11 mill effects. Empty opponent libraries or fuel your graveyard.
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Graveyard (Commander)7 cards
This deck uses the graveyard as a primary resource.
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