BIG RAD

Commander
UBG
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence285 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
1+10
B+7
Mana rocks3
2+6
2+5
1G+4
Mana dorks1
G+5
Land ramp5
1G+6
1G+5
2G+5
2G+1
2G+1
Other acceleration1
2GG+6
Commander Synergy (1 groups)+1
Tutors1
2B+5
Draw engines6
U+9
2G+1
3U+5
3U+3
2BG+2
4U+5
Cantrips & burst draw4
U/P+7
U+6
U+5
2G+2
Recursion5
G/P+5
2G+1
2B+1
2G+1
4B+1
Value engines14
G+2
1G+4
1G+1
1U+1
BG+1
2+1
2U+5
2G+2
2G+2
2G+2
2B+1
2U+1
+2 more
Other1
1U+1
Counterspells4
U+8
U+7
UU+8
UB+8
Spot removal1
2G+6
Graveyard hate1
1G+8
Board wipes1
XBB+1
Stax & hate1
3U+3
Protection5
G+1
1G+7
1U+1
1G+1
1GU+1
Mana Acceleration (12 sources)+2
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands5
+6
+6
+5
+5
+4
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+5
+3
+5
Combat Damage Synergy: token swarm strategy, 7 token doublers+25
2 Combo Families (2 lines, Consistency: 49%)+22
Commander Synergy (2 groups)+5
Combo pieces4
B+1
2
UUU+1
3BB+7
Synergy pieces5
1U+2
2B+1
4BB+4
6+1
5BB+1
Combat threats3
1G+1
2G+1
2UB+2
Token generators1
4BB+4
Reanimation2
1B+6
4B+1
Clone effects1
3U+5
Other1
2G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.6 (Bracket 2)+2-card combo Bracket 3
Consistency84Threats84Mana base82
2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes3 total

+1/+1 Counters20 cards

20 counter synergies. Grow your creatures over time for massive threats.

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Mill11 cards

11 mill effects. Empty opponent libraries or fuel your graveyard.

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Graveyard (Commander)7 cards

This deck uses the graveyard as a primary resource.

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Combos2 total

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