Vito, Thorn of the Dusk Rose

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Commander
See all Vito, Thorn of the Dusk Rose data
9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence651 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Fast mana14
Mana rocks1
Land ramp1
Other acceleration3
Treasure generators4
Tutors9
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines2
Spot removal4
Graveyard hate1
Board wipes2
Stax & hate2
Protection6
Mono-Color Powerhouse Lands (3)+16
Mana Acceleration+8
Mono-Color Mana Base (no fixing needed)+5
Utility lands2
Taplands4
Basic lands1
15 Combo(s) Detected (Consistency: 96%)+93
Combat Damage Synergy: aristocrats engine+8
Combo pieces15
Synergy pieces4
Win conditions2
Sacrifice outlets1
Token generators2
Reanimation1
Other2

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.5 → Bracket 5

0.5 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 10
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats17 cards

17 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Lifegain16 cards

16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Lifedrain13 cards

13 lifedrain effects. Drain opponents' life while gaining your own.

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Combos15 total

  • 2-card combos · 15
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