Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(382 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (45% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Other acceleration5
Tutors2
Draw engines7
Cantrips & burst draw3
Recursion2
Value engines4
Counterspells3
Spot removal6
Artifact/enchantment removal1
Graveyard hate1
Board wipes4
Stax & hate2
Protection1
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands3
Taplands2
1 Combo(s) Detected (Consistency: 68%)+21ⓘ
Combat Damage Synergy: 1 extra combat, 1 haste enabler, 1 evasion enabler+11ⓘ
Combo pieces1
Synergy pieces7
Win conditions3
Combat threats2
Drain effects4
Token generators3
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats91Interaction85Mana base70
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Demon Tribal22 cards
22 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.