Commander
3.6±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence228 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks7
Land ramp7
Other acceleration2
Other1
Tutors3
Draw engines2
Cantrips & burst draw4
Value engines8
Spot removal4
Board wipes3
Stax & hate1
Protection3
Mana Acceleration (25 sources)+15ⓘ
Fetchlands5
+8
+8
+7
+5
+5
Premium utility lands2
+5
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands2
+13
+8
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 2 evasion enablers+25ⓘ
1 Combo Family (1 lines, Consistency: 77%)+22ⓘ
Combo pieces2
Synergy pieces9
Win conditions4
Combat threats3
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.6 (Bracket 2)+Game Changers→ Bracket 3
Threats87Speed86Mana base86
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
+1/+1 Counters14 cards
14 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Shaman Tribal9 cards
9 shaman creatures detected. Tribal synergies can create powerful board states.
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