Commander
No commander provided6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Other acceleration2
Treasure generators1
Draw engines9
Cantrips & burst draw8
Scry & Surveil1
Recursion1
Value engines4
Counterspells1
Spot removal5
Board wipes2
Stax & hate2
Protection1
Fetchlands2
Dual & shock lands9
Premium utility lands7
Utility lands16
Taplands1
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces1
Win conditions4
Combat threats7
Sacrifice outlets10
Drain effects2
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats94Mana base93Consistency69
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Vampire Tribal35 cards
35 vampire creatures detected. Tribal synergies can create powerful board states.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.