Commander
2.9±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence(157 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp2
Other acceleration4
Tutors1
Draw engines4
Cantrips & burst draw11
Recursion5
Value engines2
Other1
Counterspells8
Spot removal19
Board wipes1
Stax & hate1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Tempo Control (lockout lethality)+11.3ⓘ
Combo pieces2
Synergy pieces2
Win conditions2
Combat threats3
Other1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.9 → Bracket 1
Interaction76Mana base56Threats56
1.9 above Bracket 0 ceiling (1)
0.1 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Storm8 cards
8 storm synergies. Chain spells for exponential value.