Commander
5.7±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence386 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks12
Land ramp3
Commander Synergy (1 groups)+1ⓘ
Tutors3
Draw engines8
Cantrips & burst draw1
Recursion4
Value engines4
Spot removal9
Board wipes2
Stax & hate1
Protection6
Mana Acceleration (17 sources)+7ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands2
+6
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Basic lands2
+13
+7
2 Combo Families (2 lines, Consistency: 83%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 8 tribal lords, 4 evasion enablers+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces2
Synergy pieces10
Win conditions3
Combat threats8
Drain effects2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats93Speed80Mana base75
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Elf Tribal35 cards
35 elf creatures detected. Tribal synergies can create powerful board states.
,,,,
Druid Tribal14 cards
14 druid creatures detected. Tribal synergies can create powerful board states.
,,,,
Warrior Tribal12 cards
12 warrior creatures detected. Tribal synergies can create powerful board states.
,,,,