Commander
4.9±0.7
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Low confidence(329 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana dorks14
Land ramp1
Other acceleration1
Tutors2
Draw engines8
Cantrips & burst draw4
Recursion1
Value engines9
Spot removal6
Graveyard hate1
Board wipes1
Protection4
Other1
Mana Acceleration (16 sources)+6ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands10
2 Combo Families (2 lines, Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 3 token doublers, 5 tribal lords, 2 evasion enablers+25ⓘ
Combo pieces3
Synergy pieces3
Win conditions4
Combat threats4
Drain effects1
Token generators4
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 2
Threats91Speed80Mana base75
1.9 above Bracket 1 ceiling (3)
-0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal38 cards
38 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal18 cards
18 druid creatures detected. Tribal synergies can create powerful board states.