Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(341 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana5
Mana rocks8
Other acceleration1
Commander Draw Engine (Toxrill, the Corrosive provides card draw)+15ⓘ
Tutors1
Draw engines5
Cantrips & burst draw10
Wheels1
Recursion1
Counterspells7
Spot removal9
Graveyard hate1
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands3
Utility lands8
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Tempo Control (lockout lethality)+10.2ⓘ
Combo pieces1
Sacrifice outlets2
Drain effects1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Interaction85Consistency84Mana base82
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Proliferate20 cards
20 proliferate effects. Multiply all your counters at once.
Counter Control15 cards
15 counterspells. Control the stack and protect your win conditions.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.