Raggadragga, Goreguts Boss

3.1±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(179 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Board wipes1
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+20
Mana Acceleration (23 sources)+13
Basic lands2
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+24
1 Combo(s) Detected (Consistency: 41%)+17

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Speed81Threats80Mana base75

0.1 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

Burn9 cards

9 damage dealers. Burn opponents down with direct damage.

Combos1 total