Commander
5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(341 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana7
Mana rocks5
Other acceleration3
Treasure generators2
Draw engines4
Cantrips & burst draw2
Scry & Surveil1
Recursion1
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate2
Two-Color Mana Base (no fixing needed)+20ⓘ
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands2
3 Combo Families (4 lines, Consistency: 30%)+22ⓘ
Combat Damage Synergy: 3 haste enablers, aristocrats engine+14ⓘ
Combo pieces6
Synergy pieces11
Combat threats1
Sacrifice outlets5
Drain effects1
Reanimation2
Clone effects2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats96Mana base75Speed70
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Clones7 cards
7 clone effects. Copy the best threats on the battlefield.
Haste Matters7 cards
7 haste enablers. Attack immediately for explosive damage.