Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(732 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana13
Mana rocks2
Other acceleration1
Treasure generators4
Commander Draw Engine (Celes, Rune Knight provides card draw)+10ⓘ
Tutors9
Draw engines6
Cantrips & burst draw2
Recursion2
Value engines1
Counterspells3
Spot removal5
Stax & hate4
Protection7
Mana Acceleration (16 sources)+6ⓘ
Fetchlands9
Dual & shock lands8
Premium utility lands3
Utility lands2
Taplands1
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
Combo pieces5
Synergy pieces4
Sacrifice outlets2
Token generators2
Reanimation1
Extra turns2
Other3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats97Mana base96Speed94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes10 total
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Artifacts Matter9 cards
9 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.