Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(374 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks3
Land ramp1
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw1
Scry & Surveil2
Recursion7
Value engines1
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate1
Protection4
Other2
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Premium utility lands1
Utility lands11
Taplands2
Basic lands1
Swamp+15
Other1
1 Combo(s) Detected (Consistency: 75%)+21ⓘ
Combat Damage Synergy: token package, aristocrats engine+14ⓘ
Combo pieces3
Synergy pieces4
Win conditions1
Combat threats1
Sacrifice outlets5
Drain effects2
Reanimation3
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Game Changers→ Bracket 4
Threats91Speed86Mana base77
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Voltron15 cards
15 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.