Commander
4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(267 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks32
Other acceleration4
Tutors1
Draw engines5
Cantrips & burst draw11
Wheels1
Recursion2
Value engines5
Other1
Counterspells1
Spot removal10
Graveyard hate1
Board wipes1
Mana Acceleration (40 sources)+15ⓘ
Two-Color Mana Base (no fixing needed)+7ⓘ
Two-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands3
Taplands3
Synergy pieces2
Win conditions2
Combat threats7
Token generators1
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Speed90Consistency75Mana base75
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Aristocrats (Commander)1 cards
This deck generates value from sacrificing and recurring creatures.
Artifacts Matter16 cards
16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm6 cards
6 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.