Atraxa

Commander
5.9±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence389 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp2
Commander Synergy+1
Tutors1
Draw engines6
Cantrips & burst draw3
Wheels1
Scry & Surveil1
Recursion1
Value engines12
Synergy support2
Control Strategy+30
Counterspells4
Artifact/enchantment removal1
Spot removal9
Board wipes3
Stax & hate3
Protection3
Fetchlands2
Dual & shock lands6
Premium utility lands9
Utility lands6
Taplands6
Basic lands4
Other1
Combat Damage Synergy+23
1 Combo Family+19
Commander Synergy+17
Combo pieces2
Synergy pieces4
Win conditions5
Combat threats8
Sacrifice outlets1
Drain effects2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.9 (Bracket 3)+Game Changers 4 Bracket 4
Game changers 4
Minimum Bracket 4
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes6 total

Infect24 cards

24 infect/poison cards. Win with 10 poison counters instead of 40 damage.

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Proliferate24 cards

24 proliferate effects. Multiply all counters on permanents at once.

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-1/-1 Counters12 cards

12 -1/-1 counter cards. Weaken and wither opponent creatures.

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Combos1 total

  • +

History2 snapshots

Grade

Power5.95.9
BracketB4B4

Vectors

Velocity
3944
+5
Consistency
8281
-1
Interaction
8989
Efficiency
9595
Lethality
9292

Card Changes

Added (1)

Removed (1)

Grade

Power5.95.9
BracketB4B4

Vectors

Velocity
3939
Consistency
8182
+1
Interaction
8989
Efficiency
9595
Lethality
9292

Card Changes

Added (1)