Commander
8.0±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 8.9
High confidence552 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ā
Mana rocks6
Land ramp1
Other acceleration5
Treasure generators2
Tutors7
+5
Draw engines3
Cantrips & burst draw15
Wheels2
Recursion2
Value engines2
Counterspells5
Spot removal11
+4
Artifact/enchantment removal1
Board wipes2
Stax & hate5
Protection2
Mana Acceleration (13 sources)+3ā
Fetchlands3
+8
+8
+8
Dual & shock lands15
+9
+9
+9
+6
+6
+6
+5
+5
+5
+5
+4
+4
Premium utility lands2
+5
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
Basic lands2
+1
+1
3 Combo Families (3 lines, Consistency: 94%)+33ā
Combat Damage Synergy: token package, 1 haste enabler, 2 damage multipliers+15ā
Combo pieces5
Synergy pieces3
Win conditions1
Combat threats2
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more āā
Power level 8.0 ā Bracket 4
Mana base94Consistency90Interaction89
1.0 above Bracket 3 ceiling (7)
1.0 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
ā
Game changers 3
āMass land denial ā none
ā2-card combo ā none
āExtra turns ā none
Themes1 total
Bounce14 cards
14 bounce effects. Return permanents to hand for tempo advantage.
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