5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence363 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks4
Mana dorks3
Land ramp8
Other acceleration5
Tutors1
Draw engines11
Cantrips & burst draw3
Recursion1
Value engines5
Artifact/enchantment removal2
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate2
Protection5
Mana Acceleration+10ⓘ
Two-Color Powerhouse Lands+3ⓘ
Fetchlands1
+8
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands1
+5
Utility lands6
+4
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+22
Combat Damage Synergy+25ⓘ
Synergy pieces7
Win conditions3
Combat threats10
Drain effects1
Alternate win strategies1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Beast Tribal26 cards
26 beast creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
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Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.