Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(336 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks3
Land ramp4
Other acceleration3
Treasure generators2
Draw engines10
Cantrips & burst draw4
Recursion1
Counterspells1
Spot removal3
Graveyard hate1
Board wipes3
Stax & hate2
Protection5
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands4
Taplands3
Combat Damage Synergy: token swarm strategy, 4 token doublers, 2 haste enablers, 3 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces10
Win conditions1
Combat threats7
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Consistency85Mana base78
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters19 cards
19 counter synergies. Grow your creatures over time for massive threats.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.